Remixing someone else’s game
Public games with remixing enabled show a Remix action on their store page and game cards.- The fork copies the game itself: all files, assets, and build state.
- The original creator’s chat history is not copied — their conversation with the AI is private. Your remix starts a fresh conversation.
- You can add a first prompt right at remix time (“make it sci-fi themed”) — that first build is billed normally.
- Remixes are labeled as such, crediting the original.
Remixing your own game
Studio menu → Remix forks your own project. Use it to branch experiments (“what if this were multiplayer?”) without risking the original.Controlling who can remix your game
In your game’s settings, Preferences → Allow remixing controls whether others can fork it (you can always remix your own games).- Default: remixing allowed.
- Turning it off requires a paid plan.
Remixes and rights
- What you build on top of a remix is yours; the remix relationship is recorded and displayed.
- Source export is not available for remixed projects — source export is reserved for original games. Standalone builds (web/desktop) still export fine. See Exports and Ownership & IP.