Step 1: Describe your game
From your Dashboard, type your game idea into the prompt box. Detail pays off — a strong first prompt covers:- Genre & perspective — “top-down dungeon crawler”, “side-scrolling platformer”
- Art style — “dark pixel art with torchlight”, “vibrant low-poly 3D”
- Core mechanics — “sword combat, collect gold, find the exit on each floor”
- Win/lose conditions — “lose when health hits zero”
Step 2: Review the plan
New games start in plan mode by default: before building, the AI lays out what it intends to make — mechanics, scenes, art direction, scope.- Happy with it? Hit Approve & Build.
- Want changes? Type modifications and approve with changes — the build follows your amended plan.
Step 3: Watch the build
The AI agent now builds your game — writing code, creating scenes, generating all assets (images, 3d models, audio & more), then testing. Builds can take tens-of-minutes, because the agent is doing real engineering work (see How Tesana works). You can watch its progress live in the chat panel. If the AI needs a decision from you mid-build, it pauses and asks you. Answer and the AI continues.Step 4: Play and iterate
When the build lands, your game is playable immediately in the Studio’s preview pane. Play it, then keep going with follow-up prompts:- “Make the player jump 20% higher”
- “Add background music and a coin-collect sound”
- “The enemies clip through walls on level 2 — fix that”
Step 5: Publish
When it’s ready to share, publish it:- Open your game’s settings (gear icon in the Studio).
- Set up the store page — poster, screenshots, tagline, description (Storefront).
- Flip visibility to Published (Publishing your game).
What’s next?
Prompting
The skill that determines everything else
Models
Muranyi Fast vs 3.5 vs Atomos — when to use which
How credits work
Understand the meter before your first big build
Versions & revert
Every build is saved — you can always go back